71. Tenpines Bluff is a small settlement containing a shack, a farm with many tato plants, a cooking station and two settlers. Requirement: Clear the area of hostiles; Bonus: Offers several structures, a large buildable area, and a unique robot resident. Tenpines Bluff is a farmstead Location in the Northwestern area of The Commonwealth. It came out better then expected!! You must eliminate all enemy units. Massive overhaul and extension of the vanilla location and adds a small underground "dungeon" as well as a simple "note quest" to unlock the settlement's new buildings. The plant lies a short distance south of Tenpines Bluff, so ensure that the quest marker is visible on your compass (if not, set a marker via your Pip-Boy) and begin the journey toward it. 21. A small tato farm in northern Commonwealth, harassed by raiders from the nearby Corvega assembly plant. When you reach the Corvega Plant, be aware of the Mk 1 Machine Gun Turret at the front of the building and a handful of raiders hanging around outside. You'll encounter a handful of new locations on the way and more than likely run into a few groups of marauding Ghouls. I have not done anything with them except put up 3 turrets for defense. Posted by 5 years ago. The only way to get to it is by hacking the Advanced terminal in the adjacent blue train car. They get attacked just about every in game day or two. Gutsy. This is not a result of abandoning a side objective to help this settlement if they are attacked.[verified]. Furthermore, the pre-existing shack cannot be scrapped. Outpost Zimonja is located roughly in the middle of the map, a bit northeast of Tenpines Bluff. After you do the second guideline story mission in Concord you will have your first explorers in Sanctuary. It is locked in a cage. There is one usable mattress in the broken-down house north of the tato plants. cbc72 4 years ago #1. The main reason for the rework of this location, was because when researching forums and asking other players their opinions with the Fallout 4 locations and environment, the most complained about location was in-fact "Tenpines Bluff". It is possible that Upon talking, you will discovery that theymay be willing to join the Minutemen if they are taken care of ." Requirement: Clear the area of hostiles; Bonus: Features two established structures and access to open water. How soon should I go to Tenpines Bluff? This location is noteworthy for the number of small buildings and shacks it has, making it easy to set up shop with beds for extra settlers. Tenpines Bluff is a farmstead Location in the Northwestern area of The Commonwealth. This is a small outpost with beds for 12 settlers (including the two existing mattresses in the shack). Further past the derailed train is a blown out house with several mongrel dogs and a Vault-Tec lunchbox in the corner. I couldn't argue with them either, it's definitely in the top five. MadPines Bluff is built into a cliff giving wonderful views of the commonwealth. It's all uncovered map of The Commonwealth in the world of Fallout 4 video game. Archived. Vanilla blueprint for Tenpines Bluff. They passed a note asking the Minutemen for help, … The essential settlement you will open is Sanctuary, as of late south of Vault 111. You’re now done in Sanctuary, and your next quest destination is Tenpines Bluff, where some settlers need your assistance. Sunshine Tidings Co-op So I built a pretty homely settlement there. It is located to the East of Concord, going North along the train tracks. However, the ground outside the tato field is still suitable for planting crops and tapping for water. The problem is that the location of the settler as shown in Pip-Boy > Data > Quests is sometimes different from what the marker on the Pip-Boy map indicates. There is 1 Suit of Power Armor near Tenpines Bluff. Tenpines Bluff is a pitiful small run down farming area with a single shack and ruined house. This farm is in one of the safer areas of the Commonwealth, so raids are infrequent, but can still occur. There is a gate around the front. Just north of the power armor is a small, ruined house which can spawn a number of random encounters upon each return. There is one usable bed in the broken-down house north of the tato plants. Issue #1 Location: Outpost Zimonja. Head south from Tenpines Bluff towards the waypoint marker. The two settlers that reside there can only be moved to another settlement if a supply line is made with the desired settlement. With the only other notable structures are a few shacks and a small farm, Tenpines looks very unassuming. Tenpines Bluff Requirements: Complete the quest at the location Info: Small farm with already established crops. Posted by. Ive been able to play for several hours with no problems until I head to this spot. So I built a pretty homely settlement there. You will have to recruit this settlement as part of an early quest for the minutemen. 1 year ago. One can then assign them to a resource at said settlement and they will stay there. Fallout Wiki is a FANDOM Games Community. Location: Sunshine Tidings Co-op. A mountain south of Outpost Zimonja, Tenpines bluff is the home one of the many Minuteman Post Office. Location: Taffington Boathouse. Is it even worth trying to help this settlement? Please let me know what you think! This Walkthrough to The First Step Mission in Fallout 4 will guide you through every step of this Sanctuary and Tenpines Bluff-based quest. Do I bother putting up walls and recruiting more settlers here, or do I … Inside of the shack, there are two mattresses which are both owned and thus unusable by the Sole Survivor unless allied to the settlement. It’s only surviving occupants are two Settlers trying in vain to make a living by farming the land. Building at Tenpines Bluff. Constitution Charles View amphitheater HalluciGen, Inc. … Tenpines Bluff; User Info: cbc72. This naturally gives you the excuse (as if you need one) to explore everything between Sanctuary and Tenpines Bluff, which is along the … Nov 21, 2018 - The Fallout 4 Subreddit. The following is a complete map of the Commonwealth, with all marked locations shown. If you have already discovered or helped the Settlers in. Go back to Tenpines Bluff and inform the Settler about your success (you will receive bottlecaps from him). Tenpines Bluff Information "This small settlement is having troubles with raiders, so they will hold up a gun at you when you first enter. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. Due to the sheer number of locations, the map has been broken down into separate sections for clarity: Boston map For downloadable content maps, see the following articles: Far Harbor map Nuka-World map BADTFL regional office Bunker Hill U.S.S. Take your favorite fandoms with you and never miss a beat. Taffington Boathouse Tenpines Bluff Warwick Homestead. Behind the houses are some junk walkways, two small shacks, and a playground UFO. CTD near Tenpines Bluff - posted in Fallout 4 Technical Support: Been having this problem where the game crashes when Im at Tenpines Bluff crossing the rope bridge or heading towards Lexington. For Fallout 4 on the PC, a GameFAQs message board topic titled "tenpines bluff". The icons on the map mean a significant in game locations. Talk about quests, gameplay mechanics, perks, story, characters, and more. The settlement can be modified after completing The First Step. A glitch may happen where the player appears to lose favor with this area and a marker will inform the player that they are very unhappy and may stop being on the Sole Survivor's side. That is until you mess with the right things in the shack and find that behind a wall is a vault. Close. Part of the quest “Ghoul Problem at Tenpines Bluff ... Power Armor Location There is an incomplete Power Armor to the east of the settlement, at the bottom of the cliff along the railroad. For instance, if the quest is called "Ghoul problems: Tenpines Bluff", the map marker may show the settler's location in Covenant instead of Tenpines Bluff. I fell in love with tenpines bluff locations. The small table in the corner has a. u/sp4rr0wsw3nch. I went there near the beginning and was slaughtered by a Legendary Mr. Starlight Drive-In Requirements: Clear the area Info: large area for building and several existing structures: 6. It is locked in a cage. I fell in love with tenpines bluff locations. Location: Tenpines Bluff Close. Tenpines Bluff is a Location in Fallout 4. Archived. The area consists of a few flooded houses situated in a low-lying area next to the Charles River. It is located to the East of Concord, going North along the train tracks. Fallout 4 World Map. The cooking station is the only usable container here until the player character owns the settlement. Tenpines Bluff appears only in Fallout 4. Camp Tenpines Bluff - REDUX; Camp Tenpines Bluff - REDUX. Tenpines Bluff Settlement. I've been lurking/commenting in this sub-reddit for a bit and have finally decided to share one of my recent settlements. Blood and Gore, Intense Violence, Strong Language, Use of Drugs, Best Movie, TV and Comics of the Year Awards 2020, How To Install Fallout 4 Mods for Xbox One, Things Ghost of Tsushima Doesn't Tell You, A derailed train is just East below the bluff, and contains a suit of. Hi everyone. 1 Background 1.1 Settlement information 2 Layout 3 Appearances A couple of settlers have holed up in the watchtower next to the train tracks and eke out a meager existence with their tato garden. Welcome to the world of Fallout 4, the ambitious fourth game in the apocalyptic RPG saga. The first location will be Tenpines Bluff, in which they are being terrorized by a local group of raiders, housing themselves in the nearby Corvega assembly plant in Lexington. The only way to get to it is by hacking the Advanced terminal in the adjacent blue train car. Oberland Station is a location in the Commonwealth. • Choose any location in the scrolling list - its icon on the map will be highlighted by a red border so you can easily see it among others, and also read the description of the location. The area is of moderate size, but contains very few materials to scrap for structures. Fundamental Settlement Usage. Crashed Train Car, East of Tenpines Bluff There is an incomplete Power Armor to the east of Tenpines Bluff, at the bottom of the cliff along the railroad. Location: Lexington and Northwest Commonwealth, Tenpines Bluff You will come across a Workstation and Cooking Station in this area. Built using only main game and DLC items. PLAYSTATION STUDIOS OPENING : une intro à la Marvel Studios pour toutes les exclus PS4 / PS5 the quest '0011b36e' "the first step" is usually given by preston before you own tenpines that is why I suggested the quest 161d1d " for " because it is a radiant quest we get that randomly picks the trouble name and the location. Workstation #28 Location… 5. Tenpines Bluff is a location and possible settlement in the Commonwealth in 2287. Inside of the shack, there are two beds which are both owned and thus unusable by the Sole Survivor. Tenpines Bluff Settlement. The clinic is Tier 3, while the remaining shops are Tier 2. Tenpines Bluff is a small settlement containing a shack, a farm with 16 tato plants, a cooking station, a water pump, and two settlers. The settlement area is rather cramped, only extending a small radius out from the tower and garden. Endorsements. You should see the radio tower as you approach. 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